goats can be milked like cows, sheep are for me wool and all of them finalized for meat. *the chicken is the millstone.Īpply similar animal husbandry blocks to any animal, like pigs - but now you need more yards to kick in the output which i guess is purely meat for pigs, a simple processing animal compared to others.
plus now you need animal feed! you have to run grain to your chickens! just like a mill, in goes the grain and out comes the chicken eggs. however you can kill a chicken which reduces egg count but gives chicken meat once. after so many hours eggs will be available, check it with the F key at the base of the Chicken Coup just like working a gristmill.
once that is placed you can have as many as 10 (?) chickens in that coop and yards. attached to two of the four sides of that coop you must place Chicken Yards (adjust #s). for example to produce chickens and eggs you need to place, after learning the tech, a Chicken Coop.
Take the logic of the windmill and put it horizontally: in order for the final output you must have connected correctly the series of buildings and once you do it all becomes animated just like the fun of a finished windmill. imho to kickstart AH Farming in ME i would like to see individually placeable G menu blocks for animal husbandry. Use Structural Integrity View to find weak points in real-time.Regarding Animal Husbandry - we don't need individually animated animals wandering around*. Make buildings too tall and they will collapse! Design your structures carefully keeping in mind the differences between wood and stone.
The planet is full life including trees, plants, animals, and savage barbarian warriors. Find valuable defensible areas or go to battle alongside your allies to take enemy lands and secure resources.
The reason for this decision was that the we changed the focus of the Keen Software House team. Ma– Keen Software House has announced the decision to end development of Medieval Engineers and release the game out of Early Access. The first one is Space Engineers, which sold over 2 million copies in its first year and is still a bestseller. Medieval Engineers is the second “engineering” game developed by Keen Software House. Medieval Engineers shouldn’t be about troops it should be about the machinery you build. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Medieval Engineers concentrates on construction aspects, but can be played as an action game too. Medieval Engineers strives to follow the laws of physics and history and doesn’t use any technologies that were not available in the 5th to 15th centuries.
The game is inspired by real medieval technology and the way people built architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications construct mechanical devices and engines perform landscaping and underground mining. Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology.